Monday, September 15, 2008
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I had an idea last week on how to code a voxel landscape, so a couple of nights after work later, here's my little...

Trip to Mars

( No preloader, but it's only just under 400k )

Just to caveat it, it's not the quickest routine ever and may chug if you've got a slower machine, this is more looks rather than speed.

I'm really pleased with how it turned out. It uses a real image of Mars for it's height map, so it's a lot more rocky than the usual perlin noise generated maps.

That's about it really. I was going to save it up for a demo I have in mind, but I've got no time for it for the foreseeable future, and if I do re-use it as part of a bigger production I've got some ideas to improve it anyway.

Squize.

Monday, September 15, 2008 11:59:27 AM (W. Europe Daylight Time, UTC+02:00)  #    Disclaimer  |  Comments [9]  |  Trackback Related posts:
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Monday, September 15, 2008 12:37:39 PM (W. Europe Daylight Time, UTC+02:00)
Nice. :)
Vex
Monday, September 15, 2008 1:44:16 PM (W. Europe Daylight Time, UTC+02:00)
Gorgeous. One definite plus it affords us it will offer a different aesthetic for a flash game. Very helpful in overcoming the monotony of flash art.
Monday, September 15, 2008 5:49:47 PM (W. Europe Daylight Time, UTC+02:00)
Glad you listened to my recommendation to release this lovely beast :)
Monday, September 15, 2008 6:31:35 PM (W. Europe Daylight Time, UTC+02:00)
Thanks Vex you big stranger you :)

Thank you too Cavalcade, glad you liked it mate.

Yeah Rich I was in two minds about it, then thought sod it :)
Tuesday, September 16, 2008 3:46:56 AM (W. Europe Daylight Time, UTC+02:00)
Sweetness, Squize! How do you find the time...?
Tuesday, September 16, 2008 7:48:13 PM (W. Europe Daylight Time, UTC+02:00)
Nicotine and caffeine. If I stopped having too much of either I think I'd just sleep for a month.

Thanks for the good words mate.
Thursday, September 18, 2008 8:21:48 AM (W. Europe Daylight Time, UTC+02:00)
shish! A few days out of time and space for some holyday (and still a few days to go) and you come up with somezhing that nice...

nGFX
Tuesday, October 07, 2008 4:48:49 PM (W. Europe Daylight Time, UTC+02:00)
Reminds me of an old demo from the DOS days (Mode 13h) that did a flyover of Mars, all procedurally generated, but it was voxels (optionally smoothed at that!). Very cool...
Tuesday, October 07, 2008 7:39:27 PM (W. Europe Daylight Time, UTC+02:00)
Cheers Troy :)

( I missed the whole voxel thing, Amiga owner ).
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