Wednesday, January 27, 2010
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The huge never ending project I did for National Geographic, "DogTown", has ended.

Dogtown1.jpg

We produced 5 mini-games for it which had to fit in an already written wrapper which managed all 9 of the dogs as the went through the vets getting better with a view to being re-homed ( It's based on some tv show apparently ).

Dogtown3.jpg

In the need to be diplomatic now and again, I'll just say it was an unusual development process. I actually finished on it in November with the client employing 3 on-site coders to finish it off ( And that's not due to me being crap I hasten to add ).

That's about it really. I'm trying to tether my usual blunt and honest write ups on projects, as I don't want to even go down that route with this. I've not played the final version and seeing how you have to pay to download it I never will. I think a developer not caring enough to even see how there game(s) turned out speaks volumes.

I've done better.

Here's the link more for historical preservation rather than expecting anyone to go and buy it.

Squize.

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Thursday, February 04, 2010 7:38:22 AM (W. Europe Standard Time, UTC+01:00)
The perspective on that x-ray box hurts my eyes! Apart from that it's more or less cute. It's what they wanted, it's what they got. Everybody happy.
bas_alicante
Friday, February 05, 2010 5:29:16 AM (W. Europe Standard Time, UTC+01:00)
I don't know what you mean about the perspective mate ;)

Yeah a done project is a done project.
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