Sorry about the lack of updates, and the lack of alpha demo. I realised there's so many set pieces in there that they would be spoilt if you saw them too early ( Things are only frightening once ). So that's why.
Just a quick recap. Last time I went over using the IDE ( Just to clarify, I meant the Flash IDE itself ) for laying out the levels and mentioned that it was a pity that the shadows weren't in their own layer. Well they are now, and it was well worth the effort, there's nothing like a face hugger running out of the shadows towards you.
Loads more has been added, its really coming together. The main issue now is the lack of original graphics ( You'll see I'm using sprite rips in the grab below ). I'm currently working on level 3, and just added a new baddie, look at him...
That's proper nasty first time he opens his eyes and runs towards you. Also with level 3 you can see I've gone a bit mental with the shadows ( They're plotted via code, so I can set their "length" and alpha ), as level 2 is a bit shooty, I wanted to claw it back to being scary.
As the game progresses I think it's going to move away from survival horror to an out and out shooter, although hopefully with enough set pieces to make you jump.
That's it for now, just a short post to let you know we're still doing things. I'll leave you with some 3D.